SouthPeak Interactive just released a Two Worlds II developer diary, and it’s pretty revealing. Two Worlds II creative director Scott Cromie speaks about the first game, and is frank about the struggles TopWare had in creating the Xbox 360 version, which wasn’t as polished as it should have been. Still, Cromie appears to be excited about the sequel, which he feels will correct many of Two World’s flaws. We have to say, what we’ve seen so far look much better.
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